← WorkOwned product / Browser games

Handl / Hopp

From a swipe-to-play idea to a browser-game product.

A small idea with a clear starting point:
find a game, jump in, keep playing.

Try Hopp ↗
The shipped interfacehopp.gg / Browser capture
Actual Hopp home in a desktop browser, with a centred game interfaceActual Hopp mobile home with dimensional logo, game search, Gloop’s Farm card, Play now, category filters and bottom navigation
Real browser captures · Desktop and 390px mobile · 24 October 2026

01 / The idea

Less between
you and a game.

Hopp is a product I’m building through Handl. The starting idea was swipe-to-play discovery: quick browser games that you can jump into without downloading an app.

Building my own product meant making the same choices I help clients make: what someone sees first, how they find their way around, and how the identity carries across the experience.

02 / Discovery

A clear way in.
Room to explore.

The shipped home puts game discovery in one phone-like shell. Search sits near the top, a featured game gives you a place to start, and category filters offer another way through the catalogue.

A visible Play now action sits below the featured card. Home, Play, Ranks, Create and You stay together in the bottom navigation.

Search

Start with intent.

A game search field is placed above the featured card.

Browse

Choose a direction.

Category filters sit beside a “For you” starting view.

Play

Make the next step clear.

The featured card is followed by a prominent Play now button.

03 / Identity

A world around Gloop.

The current home brings a dimensional HOPP wordmark together with Gloop, the character featured in GLOOP’s Farm. Bright game artwork sits inside a dark interface, with turquoise and lime accents around the main actions.

It gives the product a playful identity that carries from the logo into the game cards.

Product detail / Mobile

Built for the
small screen.

The same compact layout carries from desktop to mobile. The hierarchy stays focused on the game artwork, search and the next action.

Actual mobile browser capture. This image is a screenshot; try the live product to interact.

Open Hopp ↗
Hopp’s current mobile home showing Gloop game artwork, search and navigation

04 / Build decisions

Keep the product
close to the idea.

Browser delivery keeps the entry point to a URL. A narrow, consistent shell gives the desktop and mobile versions a shared structure. Search, filters and the featured game make discovery visible before someone chooses what to play.

This is original product work from Handl: concept, identity and a working browser product, brought together in one place.

Project notes

Product
Hopp / Owned Handl product
Studio
Handl / James DeFina
Focus
Product concept · Identity · Interface · Browser build
Preview evidence
Current home UI, captured in a browser

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